Installation Doors
Alright, first:
1. Make a location around the door. Label it anything you want for ease of finding.
2. Do whatever conditions you want.
3. Set Doodad State is the action you want.
Enable : Closes the door.
Disable: Opens the door.
Toggle : Flip the door to its opposite state. (If its open, it closes. If its closed, it opens.)
Notes.
This MUST be set to "All players" or the door will simply not move. Simple as that.
A separate location is required for each door. (You cannot use one location to multiple doors.)
Hope this helps
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