| View previous topic :: View next topic |
| Author |
Message |
IceColdDuke Lead GlDuke Programmer
Joined: 20 Sep 2002 Posts: 31
|
Posted: Sat Sep 21, 2002 2:06 am Post subject: GlDuke needs you. |
|
|
To successfully create a port of Duke Nukem 3d, I need more people.
If you are a programmer in the following areas, please post your request here:
1) Script Compiling
2) Graphic Engines(making them, and editing them)
3) A.I. programmer
What you have to do for each job:
1) Script Compiling: You have to make all the stuff work under .con control.
2) Grahic Engines: You get to fix the bugs with the XBuild Engine
3) A.I. Programmer: Make all the monsters work. _________________ -Justin Marshall
Lead GlDuke Programmer
Last edited by IceColdDuke on Thu Oct 03, 2002 2:54 am, edited 1 time in total |
|
| Back to top |
|
 |
IceColdDuke Lead GlDuke Programmer
Joined: 20 Sep 2002 Posts: 31
|
Posted: Sat Sep 21, 2002 3:21 pm Post subject: |
|
|
All you have to do is post  |
|
| Back to top |
|
 |
Richard Guest
|
Posted: Sun Sep 22, 2002 1:34 am Post subject: |
|
|
| Ill thank about AI programming |
|
| Back to top |
|
 |
IceColdDuke Lead GlDuke Programmer
Joined: 20 Sep 2002 Posts: 31
|
Posted: Sun Sep 22, 2002 2:59 am Post subject: |
|
|
I hope to hear from you soon  |
|
| Back to top |
|
 |
GL_Joe Newbie
Joined: 02 Oct 2002 Posts: 1
|
Posted: Wed Oct 02, 2002 5:14 pm Post subject: Script Compiling |
|
|
I think I'd like to help with script compiling, that is if Matt Saettler doesn't want to continue eDuke in the new engine.
I'll have to refresh (or relearn) the details of duke if I were to embark on the project, so let me know if I'm needed as soon as possible. |
|
| Back to top |
|
 |
IceColdDuke Lead GlDuke Programmer
Joined: 20 Sep 2002 Posts: 31
|
Posted: Thu Oct 03, 2002 2:52 am Post subject: |
|
|
Spot is open .
Send me a e-mail at hackerman93045@hotmail.com
if you still want to join!
-ICD _________________ -Justin Marshall
Lead GlDuke Programmer |
|
| Back to top |
|
 |
Geek1980 Newbie
Joined: 04 Feb 2003 Posts: 1 Location: Montreal,Canada
|
Posted: Tue Feb 04, 2003 7:37 am Post subject: |
|
|
Hello,
I think your project also need a code reviewer/optimizer...
Because surfing in your code I found some funny looking lines...
Some like strcpy(strTemp, "");
sprintf(strTemp, "%0.3i", nArmour);...
What's the point of the strcpy? waste of time?
char *SetHudDisplay(int pistolcurrent,int pistolmax)
{
char HudList[500];
sprintf(HudList,"1 %i %i", pistolcurrent,pistolmax);
return HudList;
}
Returning a local array is never a good thing to...
And the best of them all...At least in game.cpp
void CGame::TakeScreenShot()
{
int i;
FILE *f;
char fname[32];
char prompt[64];
i = 0;
while(1)
{
sprintf(fname, "SCR%0.5i.TGA", i);
f = fopen(fname, "rb");
if(f == NULL)
{
//We got a good filename
break;
}
i++;
}
XBUILD_GFX_TakeScreenShot(fname);
sprintf(prompt, "Saved screen shot as '%s'...", fname);
PrintTextOnStatus(prompt);
}
Where to you close your files?
Anyway dont take this as a insult...I am just pointing out some weaknees in your code.
If you ever need help I could give it a better look when time permits. _________________ Alcool, the problem and solution to all of man kind problem. - Homer J. Simpson -
Patrick |
|
| Back to top |
|
 |
|